Anamorphine is a thoughtful take on loss and mental illnesses like depression. It features no dialogue, combat or even action buttons. Expect it next month.
Canadian developer Artifact 5 has announced that its mental illness-based adventure game Anamorphine will release on 16th January 2018. The game will be available on PC and PS4, and will be VR-enabled on both platforms so that you can play using an Oculus Rift, HTC Vive or PS VR if you so wish. It’s entirely playable even without VR, mind.
Anamorphine follows protagonist Tyler, whose wife Elena is left unable to play the cello following an accident. Without her livelihood and emotional outlet, Elena slips into depression and Tyler himself must also deal with mental illness as he contends with post-traumatic stress.
Not unlike last year’s excellent Virginia, there is no dialogue or UI in Anamorphine. In fact, there isn’t even an action button, which presumably leaves all input down to moving and looking around. The game features a cello soundtrack in the background, which runs with the story’s own themes.
Have a look at the video below, which takes you through a bunch of scenes of the game, narrated by co-founder and producer Samantha Cook.
If you happen to be in Anaheim, California in the coming days, you can actually check out Anamorphine for yourself. The game will be available at PlayStation Experience 2017 on 9th and 10th December and you can check the game out at Booth #88. The experience will be in PlayStation VR, and should give you a taste of what to expect from the full game next month.