The award winning spaceship builder/fighter. Build a ship, complete a mission and wave it goodbye when your crew defect to the other side.
Defect, also know as SDK for Spaceship Destruction Kit was recently released on Steam.
Defect reminds me a bit of FTL: Faster Than Light or Pixel Starships (which I am still playing almost every day btw). It is a bit different though…
Defect allows you to build the ultimate ship piece by piece, from a single-pilot fighter to a space station the size of a small moon. You can create devastating spacecraft capable of obliterating your foes, but keep in mind that your crew can defect, forcing you to face your own creation in battle.
Offering unprecedented freedom of creation, players can build the most powerful ships in the galaxy with an easy to use building system. It also features hundreds of parts across three stylistic themes referencing a wide range of sci-fi culture. Yes, you can create ships that look like ships from your favourite Sci-Fi TV shows 😉 !
My first missions (Tutorial)
At first I thought that I could only navigate my ship with the WASD keys/mouse only, and the laser or turret shoots automatically at enemies which are nearby and in front of you (for the front laser) all the time. Luckily I found in later missions that I can actually take control of the weapons as well. This is more my thing as I like aiming ahead of moving targets, so that they move into my projectiles.
I found the Story quite Entertaining and funny. The game doesn’t seem to take itself (or you) too serious. In fact, neither does the crew of your ship. Somehow they think you are a terrible Captain and toss you out the airlock after each mission. You then start from scratch, including building new ships with better weapons. Eventually you get to meet your former (ungrateful) crew again and destroy them, so in that sense the subtitle Spaceship Destruction Kit makes perfectly sense!
Building a Spaceship
Building a ship reminds me a bit of using Photoshop. Well, it is not entirely a painting program, but you can scale, copy, flip and layer up/down any component for your ship, which gives a lot of freedom. Bye bye grid based design, which can be a good or bad thing depending which way you like better. So with this great power comes also great responsibility…
Fights in Space, or Nobody Sees You Cry
The only part which is hard to accept is the bounty of your ship crew after the mission. You build such a fine ship and now the ungrateful crew flushes you out of the airlock… again. Truly a reason to cry… But you can build a bigger and better ship next time. Promise!
Fight your friends’ ships
You can upload your successful ships and take on the best designs your friends have to offer. I have not tried this, as I don’t have any friends… you know…
Defect is a fine game, which I like to play on breaks. It is casual, as you can play one mission and pick up the next at a later time.
The only thing that I would like to see, is a mode where I can continuously develop my existing space ship further and test this beast in action.
The missions I played so far always demand you to build a new ship from scratch after the end of each mission. I think this is quite unconventional and might not be everybody’s cup of tea. If you are open to this concept, then it can be a fun.
I definitely like the humour of the game, which gives this game a unique character. It is worth trying it out, if you like FTL or similar space ship games.
Defect is available on Steam for PC, Mac and Linux now.