Open world Action RPG Guardians of the Rose cites inspiration from Zelda and The Elder Scrolls as it promises secrets and ‘epic’ boss fights.
Guardians of the Rose, from developer Pixel x Pixel Games, is takes The Legend of Zelda and revs up its its speed to make it fast-paced, while crossing it with the open world exploration and RPG elements of the Elder Scrolls series. The end result is a charming, pixel art-animated game with a lot to do, and a lot of places to explore.
The story of Guardians of the Rose involves a world where Witchcraft, deemed illegal, has corrupted the Royal Guard, who turn on their King and take over the Kingdom. You play as a young boy with no magical ability who must team up with a small group of Royal Guard out to save the Kingdom, collectively called the Guardians of the Rose (dramatic title screen goes here). Of course, no modern RPG journey can be without choices and consequences, and you will find that your hero must make the call between accepting Witchcraft or not.
The game promises a wealth of environments and foes: from Sand Giants and Unfellable Beasts in the Unfellable Forest to sea serpents terrorising sea port towns. There will be open world exploration, complete with a number of secrets to find, and characters abound to meet and greet. The game will also feature multiple endings, depending on how you play the game.
The developer, Pixel x Pixel Games mostly consists of designer Broc Copeland and his family. Copeland handles most of the game’s design, programming, art, animation and so on. Adorably, his young son Ender Copeland directs the game’s art design, with pixel-to-pixel instructions. They’ve put the game up on Kickstarter, where they’re seeking a total of $7,500 with an estimated delivery date of May 2017.
For more information, check out the official site for Guardians of the Rose.