Clear your name, take on criminals and explore the far depths of both the seedy Pinnacle City and your own sanity in Pixel Noir, set to release next year.
Detectives have it tough. It seems you really can’t be happy and satisfied in that profession, no—you just have to have something go wrong causing you turn into a vice-steeped anti-hero. Well, Pixel Noir doesn’t quite buck that trend, and deep inside, I’m a little glad it doesn’t. Let’s be honest: we love our detectives grizzled and weary, secretly striving for their shot at redemption. And shooting baddies in the face.
The set-up is tried and true, and has served well as a premise for hundreds of works of media, but Pixel Noir takes it into an interesting new direction: the JRPG. Granted, the game is not developed in Japan—the developer, SWDTech Games, is based in New York—but JRPG sensibilities are truly a global phenomenon, as seen in games like Costume Quest or the upcoming Cosmic Star Heroine. Interestingly, Pixel Noir’s isometric viewpoint reminds me less of JRPGs and more of the SNES classic Shadowrun.
So yes, there’s turn-based battles and pixelated talking about. Pixel Noir will feature multiple ways to dispatch enemies, and your weapons can be upgraded. Also, there’s weird and creepy monsters, which seem to be figments of your protagonist’s imagination. Or are they (dun dun dunnnn)? Have a look at the new trailer below.
Anything that promises old-school turn-based JRPG gameplay has me interested to boot, but the promise of a well-told noir story is always appealing. Pixel Noir is being published by BadLand Games, and is set for release in the first quarter of 2018. Confirmed platforms so far are PC, Xbox One, PlayStation 4 and PlayStation Vita. It’s not coming to the SNES, sadly.