Ruin of the Reckless is a roguelike ‘tower crawler’ that takes you through a procedurally generated Ruin – alone or with a friend.

There’s too many games that have you trudging down a dungeon, mine or worst of all, sewers. Ruin of the Reckless takes a recklessly opposite approach by having you climb a tower. And that tower happens to be procedurally generated, so no two experiences are the same.

Described as a “thoughtful” action game by developers Faux-Operative Games, Ruin of the Reckless has you fending off mobs of enemies in a top-down, dual stick set-up as you make your way up the tower to be granted a wish. The game is inspired by the likes of Samurai Gunn and Nuclear Throne, and features some terrific music, which you can hear in the trailer below. The game looks absolutely hectic, chaotic and intense. I particularly like the look of the boss that shows up near the end of the trailer.

The first thing that struck me about the game is its extremely Dark Souls-esque synopsis. The Ruin has always been ‘here’, attracting the souls of the reckless, a place where ‘wayward spirits’ cannot leave. And much like the Chosen Undead of Dark Souls, there is a hope: that the spirit that can make it to the top of the tower will be granted a wish. So Dark Souls x Stalker, really.

You wield two weapons as well as spellbooks in the game, starting off weak and getting stronger as you go – the hallmark of any good roguelike. An interesting idea is that of ‘orbs’, which you can consume to gain new abilities, or turn them into weapons to strike down enemies. Reminds me of the boss souls from Dark Souls, again.

Finally, there’s cards: you get them for completing special challenges, and they stay with you through runs, so you can equip them in a later run. The cards – which look really nice, by the way, pictured below – essentially work as modifiers. The “Death’s Door” card, for instance, makes everything in the game die in one hit, including the player character.

Ruin of the Reckless Card Screen

Ruin of the Reckless features co-op play for at least 2 players, and is scheduled to release in the first quarter of 2017, exclusively for Windows PCs. It has just started its Steam Greenlight campaign, so if it strikes your fancy, be sure to give it a vote. Also have a look at the official site while you’re at it.

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