Songbringer takes the classic Zelda formula of swords and dungeons and adds a sci-fi spin on it. It comes out next month on PC, PS4 and Xbox One.
One-man development studio Wizard Fu Games has announced that its Zelda-like sci-fi action RPG, Songbringer, will release on 1st September for PC, Mac, Linux (via Steam and GOG.com) and Xbox One. The game will also release on PS4, but on 5th September.
The game is a procedurally generated action RPG with a sci-fi setting. Nevertheless, there’s swords that hum and glow, and dungeons to take care of. Interestingly, the procedural generation is based off of a six-letter world seed. Multiple players can play the exact same procedurally generated world by entering the same world seed.
Here’s the story blurb:
You play the role of protagonist and accidental hero, Roq Epimetheos. With a propensity for partying and making music, he cruises the galaxy with his skybot Jib aboard the ship Songbringer, searching for verdant planets absent the presence of galactic police.
When Roq finds the nanosword hidden in a cave on Ekzera, he unwittingly awakens an ancient evil.
The game also features a leaderboard system that assigns you a score based on various factors. The scores are sorted according to the word seed, and the leaderboard will even display which seeds are hot right now.
Here’s a trailer, which is recommended watching if you’re even remotely interested in the game. Somehow, the game really manages to come alive when in motion.
Songbringer‘s developer, Nathaneal Weiss, originally pitched the game idea on Kickstarter back in 2015. It made $15,063, well over the target of $9,000. At the time, it seems Weiss estimated a late 2015 release, which has now gone into 2017. Better late than never, eh wot?