iPad 5 and iPad Mini 2: launch day
22 Oct, 2013
[dropcap size=small]S[/dropcap]o, it is the long awaited launch day for the iPad 5 and the iPad Mini (plus the Mac Pro and the new OS X Mavericks, but that hasn’t got as much interest…)
What, though, will be the impact on the games developed for the iPad? Of course, there will be an improved display, better memory, faster processor, and increased battery life, but will it really make a difference to what and how you play?
In real terms, the display in the iPad is already pretty damn good, and it is rumoured that the iPad Mini is now going to get the higher retina display. The iPad 4 already has a good quality retina display, but the iPad Mini does not so this would be a welcome improvement. The retina display is so detailed that the human eye cannot identify individual pixels, and the pressure is on for Apple as Google launched an updated version of its Nexus 7 tablet earlier this year, featuring an impressive 323ppi screen. So all the better to show off your amazing artwork in your games.
Battery Life, well, with all its hoped-for new features, the iPad 5 and iPad Mini 2 will need longer battery lives to avoid owners having to carry around chargers whilst on long journeys and trying to navigate their way through villages full of Orks, or even just trying to get their eggs back from those dastardly green pigs…
But the daddy of them all is expected to be the faster processor. A faster processor would bring the iPad up to the performance of laptops and desktop computers. Hopefully the iPad 5 will use the powerful quad-core 64-bit A7X, speeding up graphically intensive games and high-resolution video playback, with increased memory.
GTA IV running perfectly on your iPad? Well, that might very well be possible soon.
Ok, so a better camera and a lighter and thinner casing is also in the offering, but it is the processor and the games we are all looking for isn’t it…