John Wick Hex from Bithell Games is a strategy game based on the films
09 May, 2019
John Wick is getting a video game at long last, and it’s an indie! Mike Bithell of Volume and Thomas Was Alone fame will be writing and directing it.
Just like John Wick himself, I don’t think anyone saw this one coming. John Wick Hex is the first video game starring the assassin protagonist of the self-titled movie series, and surprisingly enough, it’s an indie game that’s being made by Bithell Games. Yes, that Bithell Games, the one that made Thomas Was Alone, Volume, and Subsurface Circular.
The game has no release date at the moment, but it will release on PC and Mac exclusively via Epic Games Store. The game is also in development for consoles, but no specific ones have been announced.
Here’s a look at the game:
John Wick Hex is being published by Good Shepherd Entertainment, who we know for publishing the likes of Milanoir, and Where The Water Tastes Like Wine. Lionsgate has lent its blessings to the title, and Bithell Games is also working with the creative and stunt teams behind the films.
Here’s how the publisher describes the gameplay:
Players must choose every action and attack they make, while considering their immediate cost and consequences. Every move in John Wick Hex feels like a scene from the movies, and every fight contributes to your progress on the job and requires precise strategic thinking.
Perform well and progress in the main story mode (which features an original story created for the game) to unlock new weapons, suit options and locations. Each weapon changes up the tactics you’ll use and the manner in which you’ll play. Ammo is finite and realistically simulated, so time your reloads and make the most of weapons you scavenge on the job.
John Wick Hex has an official website up here.
For more dark and noir indies, but with substantially less action, have a look at the interactive graphic novel Liberated. If you’d rather stick to shooting, check out Zombotron, in which you are stuck on an alien planet and must fight your way out (I usually just check Maps).